Macabre Tales is the dominoes-based RPG of Lovecraftian horror that strips out the "contributions" of later authors and focuses solely on what Lovecraft himself created. Spectrum Games, known for accurate emulation of various genres in their products, offers a brand new take on role-playing in the terrifying and abhorrent world of Howard Phillips Lovecraft. Will you emerge from the experience unscathed? Or will your mind snap in the wake of all the hidden abominations that lurk in the shadows, just out of sight of humankind?
The player maintains a hand of three dominoes that can be spent when the character attempts to perform a difficult task. Each domino could lead to success or doom the character to certain failure, so the player must choose wisely as everything could hinge on the final outcome. This encourages a very deliberate style of play that automatically spawns a great deal of tension at every turn. Macabre Tales leaves no stone unturned... even if there's something eldritch and unknowable slumbering beneath it. Every aspect of H.P. Lovecraft's fiction is accommodated in the game and is handled in a slavishly authentic fashion. |
"Is a single domino all that stands between you and certain death? Yeah, it’s pretty intense, and more than once while playing I would lay a domino down, only to snatch it back up and second guess myself about if using it would be worth it." --- Royce Thigpen (RPG.net)
"For me, a long-term dedicated fan of H. P. Lovecraft who is less enamoured with most of his successors, this is a near perfect game." --- Brendan Falconer (Knights of the Black Banner)
"I often wonder, when reading, running, or playing an RPG based on the works of an author, what that author would think about how gamers are treating their creation. Reading through Macabre Tales, I get the feeling that is the RPG that Lovecraft would give his Elder Sign of approval." --- W.J. Walton (The Contemporary Quixotist)
"This game is a love letter to H.P. Lovecraft in the best possible way. I respect Ms. Miller’s unabashed love for H.P. without it getting in the way of a damn good game." --- Cape Rust (Roleplayers Chronicle)
"For me, a long-term dedicated fan of H. P. Lovecraft who is less enamoured with most of his successors, this is a near perfect game." --- Brendan Falconer (Knights of the Black Banner)
"I often wonder, when reading, running, or playing an RPG based on the works of an author, what that author would think about how gamers are treating their creation. Reading through Macabre Tales, I get the feeling that is the RPG that Lovecraft would give his Elder Sign of approval." --- W.J. Walton (The Contemporary Quixotist)
"This game is a love letter to H.P. Lovecraft in the best possible way. I respect Ms. Miller’s unabashed love for H.P. without it getting in the way of a damn good game." --- Cape Rust (Roleplayers Chronicle)