The Sport of the Future
In the not-too-distant future, the masses are entertained by a cruel and inhumane sport known as Urban Manhunt.
Matches in Urban Manhunt take place in zones, sectioned-off areas of partially destroyed cities that have been re-purposed as prisons. Highly-trained mercenaries known as hunters are set loose in the zone to compete with each other by “eliminating” crims (prisoners who volunteer to take their chances in return for full pardons if they survive).
Each crim is assigned a point value by the Urban Manhunt Regulation Committee, based on their competency. When a hunter eliminates the crim, they receive that number of points. This amount can be modified by the live studio audience based on how flashy, interesting or gory the elimination is. The hunter with the most points when the time limit expires wins the match.
Scattered throughout the zone are five entry points (called tubes) from which crims enter play at the beginning of a match and sporadically throughout the match. Also scattered throughout the zone are three pods, small crates that contain rewards to any hunter that opens them. Rewards range from ammunition and med spray to performance-enhancing drugs and adrenaline shots.
Hunters are larger-than-life combatants, each with their own “gimmick” that separates them from the other hunters. For example, Bonnie Clyde’s gimmick evokes the allure of mobsters from the 1930s, while Gridiron takes on a football-based gimmick. Some gimmicks are pretty obvious, such as the ones mentioned above, but others are less specific. Magnum Steel and Red Beret, for example, are just bad-asses who exude “coolness”.
Hunters are, to one degree or another, viewed as celebrities. The most popular ones even rise to the status of folk heroes. By eliminating crims, hunters are seen by the public as performing a service to society. They thin out the prison population, easing the taxpayers’ burden of feeding and clothing as many inmates. It’s a twisted logic, buy such is the mentality of American society in the mid twenty-first century.
Incarceration in prison cities is a nightmare. Within their walls, anything goes. There is no law to protect the prisoners. The strong survive and the weak are victimized. It’s a dog-eat-dog concrete jungle. To make matters worse, the cities were severely damaged during the second American Civil War; some more than others. Some cities remain mostly intact; others are almost entirely ruins. And then there’s the overpopulation issue. Citizens are thrown into prison cities for committing almost any crime, no matter how minor. The cities have therefore filled up pretty fast over the decades.
With all this in mind, it should come as no surprise that most prisoners would do practically anything for an opportunity to get out of these hellholes. That includes risking their lives to serve as crims in Urban Manhunt matches. Any crim who survives a match receives a full pardon—a one-way ticket out of the hellish confines of the prison city.
Most crims are normal, everyday people who made a mistake or two out of desperation and got caught. Some, however, are truly dangerous individuals who have committed heinous crimes. In Urban Manhunt, hunters never know which type they’ll encounter.
Bringing it to the Tabletop
The Urban Manhunt miniatures game lets you and your friends take control of hunters in their quest for fame and fortune in the zone. Each player can create their own hunter based on the miniatures in their collection or play pre-generated hunters such as Crazy Joe Hacker, Bonnie Clyde, Magnum Steel, Gridiron, Chang-Mu, Fastlane and more.
The crims are controlled by the game system itself, thanks to the implementation of Control Cards. This ensures that their actions will give the hunters a challenge. Will they flee? Will they attack? Will they hide in a ruined building, forcing the hunters to attempt to find them?
The game rules also make use of Event Cards that are drawn periodically during the game. Some cards are carried out immediately (such as one that causes a building to acquire an infestation of fierce mutated rats) while others are kept by players so that they can use them later in the match.
The game system is simple, yet offers an abundance of depth, allowing players to develop a wide variety of strategies that will ultimately help them outscore the other hunters... or die trying.
Coming in 2018!