Does the idea of running through the woods while being chased by a maniac in a hockey mask sound like fun to you? Or how about having your dreams invaded by a vile, demonic entity looking to hack you limb from limb? How about trying to survive a night of babysitting while an eerie white-masked individual is after you?
Okay, so perhaps these don't sound that appealing in real life, but they're a blast when they happen in a role-playing game. That's what Slasher Flick is all about! The game utilizes a simple but evocative system designed to emulate every nuance of the source material. For example, every player plays a primary character as well as one or more secondary characters (i.e., the ones you just know are going to get butchered). The secondary characters can be used to do investigate that mysterious noise or go down into the basement so that the players gain genre points that can then be spent to assist the primary characters. The focal point of the game is the "kill scene" system. When the killer strikes, a kill scene begins. A kill scene is a stream of narration punctuated by stat checks. Successful stat checks grant the character survival points, while unsuccessful ones cause a loss of survival points. If the character gains 8, he survives... but if he drops below 0, he’s history! |
"The rules in Slasher Flick are a clever blend of light, task-based mechanics framed by story-based timing mechanics all decorated with genre-emulating flourishes. The end result is a top notch RPG, beautifully designed to put the tension, thrills and gore of a slasher movie onto the game table." --- Walkerp (RPG.net)
"It’s not a game about serious exploration of the serial killer phenomenon, it’s not a strategy wargame. It’s a game about sitting around a table, having a night like one spent with an actual slasher movie, only in RPG form." --- David A Hill Jr (Flames Rising)
"Building a role-playing game where the PCs are slasher movie victims seems like a losing cause. Very rarely do you tell players at the beginning of an RPG that all but one or two of their characters will die. With Slasher Flick, Cynthia Celeste Miller and Spectrum Games cut through the challenge and created a simple and gory RPG system that addresses obvious problems." --- Nathan C. (DriveThruRPG)
"This is one of those games that I read and it made me really, REALLY want to play." --- Tommy Brownell (DriveThruRPG)
"It’s not a game about serious exploration of the serial killer phenomenon, it’s not a strategy wargame. It’s a game about sitting around a table, having a night like one spent with an actual slasher movie, only in RPG form." --- David A Hill Jr (Flames Rising)
"Building a role-playing game where the PCs are slasher movie victims seems like a losing cause. Very rarely do you tell players at the beginning of an RPG that all but one or two of their characters will die. With Slasher Flick, Cynthia Celeste Miller and Spectrum Games cut through the challenge and created a simple and gory RPG system that addresses obvious problems." --- Nathan C. (DriveThruRPG)
"This is one of those games that I read and it made me really, REALLY want to play." --- Tommy Brownell (DriveThruRPG)